src/sbbs3/sbbs.h sbbsdefs.h src/sbbs3/scfg/scfgxtrn.c src/sbbs3/xtrn_sec.cpp
Add option to create drop files in node's temp directory.
Enabling this feature causes the node's temp directory to be cleared before running the external program and causes the drop file(s) to be created-in and read back from (when appropriate) the node's temp directory.
Creating drop files in a node's temp directory eliminates the possiblity of
an external program (e.g. door game) accidentally reading the wrong drop
file (e.g. wrong-cased name or a stale file of a different type).
Note: Synchronet/XSDK doors *always* read their drop file (xtrn.dat) from the node directory, so don't try to use this option with those doors. Only doors where you can configure the drop file path or specify on the command-line
(e.g. %g for the temp dir or %f for the fullpath of the drop file) should potentially use this new feature.
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